MLAudioType
class NatML.Types.MLAudioType : MLArrayType
The audio type describes audio buffers.
Creating the Type
The audio type can be created with audio information, or by inspecting an audio or video file:
From Audio Info
/// <summary>
/// Create an audio feature type.
/// <summary>
/// <param name="sampleRate">Sample rate</param>
/// <param name="channelCount">Channel count</param>
/// <param name="sampleCount">Total sample count.</param>
/// <param name="name">Feature name.</param>
MLAudioType (int sampleRate, int channelCount, int sampleCount, string name = default);
The audio type can be created with a sampleRate
, channelCount
, total sampleCount
, and optional name
.
From an Audio File
/// <summary>
/// Get the audio type for an audio file at a given path.
/// </summary>
/// <param name="path">Audio path.</param>
/// <returns>Corresponding audio type or `null` if the file is not a valid audio file.</returns>
static MLAudioType FromFile (string path);
INCOMPLETE.
From an AudioClip
AudioClip
/// <summary>
/// Get the audio type for an audio clip.
/// </summary>
/// <param name-"clip">Audio clip.</param>
/// <returns>Corresponding audio type.</returns>
static MLAudioType FromAudioClip (AudioClip clip);
INCOMPLETE.
From a VideoClip
VideoClip
/// <summary>
/// Get the audio type for a video clip.
/// Note that the sample count is merely an estimate based on the duration of the video.
/// </summary>
/// <param name-"clip">Video clip.</param>
/// <param name-"track">Audio track index.</param>
/// <returns>Corresponding audio type or `null` if the video does not have an audio track.</returns>
static MLAudioType FromVideoClip (VideoClip clip, int track = 0);
INCOMPLETE.
From Streaming Assets
/// <summary>
/// Get the audio type for an audio file in the `StreamingAssets` folder.
/// </summary>
/// <param name="relativePath">Relative path to audio file in `StreamingAssets` folder.</param>
/// <returns>Corresponding audio type or `null` if the file is not a valid audio file.</returns>
static Task<MLAudioType> FromStreamingAssets (string relativePath);
INCOMPLETE.
Inspecting the Type
/// <summary>
/// Feature name.
/// </summary>
string name { get; }
/// <summary>
/// Feature data type.
/// This will typically be a numeric type.
/// </summary>
Type dataType { get; }
Refer to the MLFeatureType
class for more information.
Inspecting the Format
Sample Rate
/// <summary>
/// Audio sample rate.
/// </summary>
int sampleRate { get; }
The audio type provides information about the audio feature's sample rate.
Channel Count
/// <summary>
/// Audio channel count.
/// </summary>
int channelCount { get; }
The audio type provides information about the audio feature's channel count.
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