RGBA8888layout in memory. You will use the
CommitFramemethod to commit video frames.
CommitFramemethod takes in any managed numeric array which can be interpreted as a pixel buffer.
CommitFramemethod also has an overload which takes in a pointer to a pixel buffer in native (unmanaged) memory:
float) linear PCM sample buffer, interleaved by channel. You will use the
CommitSamplesmethod to commit audio frames.